Sunday, March 4, 2012

Read an E-Book Week, March 4-10, 2012

During "Read an E-Book Week," now through March 10, you can get most of my Smashwords e-books for half price. Simply enter the code REW50 at checkout for 50% off during Smashwords' site-wide promotion.

Featured at Smashwords are the three books of WATERSPELL, my prize-winning fantasy. WATERSPELL, in a similar vein to Philip Pullman's HIS DARK MATERIALS trilogy, takes place partly in the known universe but mostly in a faraway world, where magic, once common, has become rare: a precious Power requiring protection from those who would use it for evil.

This week only, get each book of WATERSPELL for $1.50:

WATERSPELL Book 1: The Warlock
Drawn into the schemes of an angry wizard, Carin glimpses the place she once called home. It lies upon a shore that seems unreachable. To learn where she belongs and how to get there, the teenage traveler must decipher the words of an alien book, follow the clues in a bewitched poem, conjure a dragon from a pool of magic—and tread carefully around a seductive but volatile, emotionally scarred sorcerer who can’t seem to decide whether to love her or kill her.

WATERSPELL Book 2: The Wysard
After blundering into the last stronghold of magic, Carin discovers that she is right to fear the wizard Verek. He is using her to seal the ruptures in the void, and she may be nothing more to him than an expendable weapon. What will he do with her—or to her—when his world is again secure? Or has he erred in believing that the last bridge has been broken? The quest may not, in fact, be over … and Lord Verek may find himself not quite as willing to dispose of his fiery water-sylph, Carin, as he once believed himself to be.

WATERSPELL Book 3: The Wisewoman
Plague and pestilence have come to Ladrehdin. With their worst fears realized, Carin and Verek set out to put right everything that has gone so badly wrong. On the final leg of their quest, they retrace Carin's journey north from the plains—accompanied this time by the village wisewoman, Megella. Along the way, Meg dredges up—from an increasingly unreliable memory—the oldest of the "old stories," revealing how the actions of the Ancients continue to menace every life on the Wizards' World, and beyond.


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